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Star Trek captains shouldn't need a crew on the bridge

beancounter

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I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...
 
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All true, but what a boring show. :2razz:
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (The don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...

Stop, you're ruining everything. :mrgreen:
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...

They do not need a human captain either. All the research could be done by androids/AI. The use of a single ship is a hindrance too.
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...

I always wondered why the most critical part of the ship's command structure was placed in such a vulnerable position (on the top outside of the ship and blatantly obvious to anyone where it was. The command center should have been in the most protected part of the ship.
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...

They only need 1 human on the bridge, if she forgot to switch HAL back on.
 
I always wondered why the most critical part of the ship's command structure was placed in such a vulnerable position (on the top outside of the ship and blatantly obvious to anyone where it was. The command center should have been in the most protected part of the ship.

Yea, that's a good point. Also those sparks that fly whenever a ship is hit.

As if in the 24th century they still use 20th century circuitry...
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...

Yes, back to the mantra concerning Hollywood sci-fi and action movies: people will believe the impossible (such as travel faster than the speed of light), but quibble over the improbable.

Not a criticism of your thread, just one of my favorite things....
 
All true, but what a boring show. :2razz:

Yep, if incredible social commentary and spot on technological foresight don't float your boat, I guess it could be boring.



That may be the first time I heard Star Trek described as boring, but one man's treasure is another's trash.
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...
Then who beams down to bang the hot green chick?
 
it would be ok either way if they just added seat belts and control panels that dont explode you to death
 
Yep, if incredible social commentary and spot on technological foresight don't float your boat, I guess it could be boring.



That may be the first time I heard Star Trek described as boring, but one man's treasure is another's trash.


I wasn't calling Star Trek boring, I was calling beancounter's version boring. :2razz:
 
Due to the uncertainty principle of quantum mechanics, I don't quite follow how transporters (beam me up Scotty) could unassemble/reassemble a person without differences.

Such a process on the quantun [atomic] level would encounter position/energy, spin-up/spin-down, etc. probability.

With ~seven billion billion billion (7*10[sup]27[/sup]) atoms in a human body, such uncertainty would yield compounding errors.
 
Due to the uncertainty principle of quantum mechanics, I don't quite follow how transporters (beam me up Scotty) could unassemble/reassemble a person without differences.

Such a process on the quantun [atomic] level would encounter position/energy, spin-up/spin-down, etc. probability.

With ~seven billion billion billion (7*10[sup]27[/sup]) atoms in a human body, such uncertainty would yield compounding errors.

You simply aren't thinking 5th dimensionally...
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...

Explained in season 2 of the original series
"Star Trek" The Ultimate Computer (TV Episode 1968) - IMDb
 
Where would the comedy be on shows like The Orville?
 
What makes Trek even more silly is every time they build a starship they place the bridge right on the top of the hull and sometimes even at the front where it can be fired at by the enemy. :doh

Oh and the exploding consoles that kills the bridge crew even when the rest of the ship stays intact. WTF is that? Havent they ever heard of circuit breakers? It's like somebody takes a shot at your house and your flat-screen TV explodes. :roll:
 
I always wondered why the most critical part of the ship's command structure was placed in such a vulnerable position (on the top outside of the ship and blatantly obvious to anyone where it was. The command center should have been in the most protected part of the ship.

What makes Trek even more silly is every time they build a starship they place the bridge right on the top of the hull and sometimes even at the front where it can be fired at by the enemy. :doh

Oh and the exploding consoles that kills the bridge crew even when the rest of the ship stays intact. WTF is that? Havent they ever heard of circuit breakers? It's like somebody takes a shot at your house and your flat-screen TV explodes. :roll:

On Star Trek TNG they had a “battle bridge” which was located in the interior of the ship.
 
I don't know why this has never occurred to me before, but ST ships only need 1 human (the captain) on the bridge.

In the ST universe, computers can execute commands given to them verbally, using any spoken language, regardless of accent or speech impediment.

Why wait a several seconds for an ensign to load torpedo and fire, when the ships computer can do it in nano seconds. Navigation is the same. The computer can make the ship move in any way needed, and even auto-avoid objects or fire if necessary.

Engineering and repairs can be done by androids with similar processing power. (They don't have to be sentient)

Some might argue that you still need humans for creative problem solving, but if the holo deck programs are any indication, the ships computer can certainly think outside the box...

The idea was not to maximize efficiency but for people in a post capitalistic world to pursue purpose in exploration and studying new cultures. Plus innovation and responding to the unexpected were big parts of the show. The computer tried to kill crew members at least a half dozen times in Next Generation.
 
Yea, but that was written in 1968. Back then, no one could imagine what computers can even do today, much less 400 years in the future.


Star Trek takes place in the 23rd century and thus they knew of all our scientific advancements as well as the Terminator series and what could go wrong with AI being in control of things.
That's why the ships all have crews
 
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