Huey Freeman
Active member
- Joined
- Apr 17, 2018
- Messages
- 293
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- 110
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Forr those that do not know, God of War is a new hack-and-slash game released by Sony this past Friday. The new God of War game presented a marvelous opportunity for people of color; The new game, which follows a brown-eyed, dark-haired Greek with his curiously blond hair, blue-eyed protagonist son, was set to branch out of the series' overplayed Greek fantasy roots, and explore the myths of other cultures. What's more, instead of a mindless button mashing male power fantasy, the new game promised to be a story rich examination of characters and themes, following the exploits of a single father and his son. So, with this bold new premise established, which set of myths did Sony choose to explore? The rich and varied worlds of Akan myth? Or perhaps the Carthaginian canon? Maybe the richness of Zulu, Bantu, or Igbo religions? Or even the relatable mythology of the Egyptians, criminally unexplored by video games?
Nope.
Sony decided their new game must tromp through dull and played out Norse mythology. Not only is the setting uninteresting and borderline creatively bankrupt, it's another in a long line of games that pander only to greasy teenaged white males. Setting the new God of War in African myth could have provided young folk of color an entry point into a franchise that until now was largely ruled by white religious symbols. Instead, Sony decided to bolster the cultural canon of white supremacists groups like the alt-right and Gamergate, who endorse Norse mythology as the "culture of the master race." I've even seen evidence that this game is considered "the official PS4 game of the alt-right."
(Please Google "white supremacy and norse mythology")
Those who claim the choice was a result of "creative liberty" or Sony "telling the story they wanted to tell" seem to be missing the bigger picture. In the age of Donald Trump, all mediums have a duty to provide quality representations of PoCs. If you fail to represent diversity in favor of some bleach-skinned bearded man fighting magical white people for the 100th time, then you're part of the problem in this country.
Nope.
Sony decided their new game must tromp through dull and played out Norse mythology. Not only is the setting uninteresting and borderline creatively bankrupt, it's another in a long line of games that pander only to greasy teenaged white males. Setting the new God of War in African myth could have provided young folk of color an entry point into a franchise that until now was largely ruled by white religious symbols. Instead, Sony decided to bolster the cultural canon of white supremacists groups like the alt-right and Gamergate, who endorse Norse mythology as the "culture of the master race." I've even seen evidence that this game is considered "the official PS4 game of the alt-right."
(Please Google "white supremacy and norse mythology")
Those who claim the choice was a result of "creative liberty" or Sony "telling the story they wanted to tell" seem to be missing the bigger picture. In the age of Donald Trump, all mediums have a duty to provide quality representations of PoCs. If you fail to represent diversity in favor of some bleach-skinned bearded man fighting magical white people for the 100th time, then you're part of the problem in this country.