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Thread: Blog Your Current Game

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    Blog Your Current Game

    Mention something about the game you're currently playing... whether its a recap, review, impression or anything anecdotal.:

    Started with Xenonauts- the spiritual successor to the original X-COM game so ... I sent in a squad on an alien crash site...

    Got the aliens, but took 70% casualties. Ugh. I thought I was a veteran with these kinds of games already.


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    Re: Blog Your Current Game

    I'm heads up, against the short stack (maybe 1/3 more chips) with AQ in the hole so I put him all in. He decides he's tired and wants to go home anyway so he calls w/ 7,2 off. Flop comes 5,4,Q so I'm way ahead. Turn is a 3 then river, naturally, is a 6. Such is the life of home game poker.

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    Re: Blog Your Current Game

    Just got Elite Dangerous today. After too many tries, I docked successfully!

    Screenshot_0000.jpg
    We became a great nation not because we are a nation of cynics. We became a great nation because we are a nation of believers - Lindsey Graham
    Iíve always believed that America is an idea, not defined by its people but by its ideals. - Lindsey Graham

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    Re: Blog Your Current Game

    Meanwhile, over in Empyrion, my new runthrough(high difficulty, storyline turned off, which makes it even more difficult), just finished a base(first time with this design), which includes a landing pad on the roof for my scout SV:

    NewGame_2018-07-31_22-38-06.jpg
    We became a great nation not because we are a nation of cynics. We became a great nation because we are a nation of believers - Lindsey Graham
    Iíve always believed that America is an idea, not defined by its people but by its ideals. - Lindsey Graham

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    Re: Blog Your Current Game

    This won't tell the vast majority of people anything, perhaps nobody, but I was in the middle of back-training in some easier hunting grounds in the ancient mud I've played since I was young (looked it up 15+ years after leaving, found it alive, and was able to re-activate my account)....




    DR.jpg

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    Re: Blog Your Current Game

    I am still playing a good bit of ARMA 3. A few servers running clever mods here and there but more or less still playing the stock game.

    20180803_gaming_a.jpg

    20180803_gaming_b.jpg

    20180803_gaming_c.jpg
    "Democracy without respect for individual rights sucks. It's just ganging up against the weird kid, and I'm always the weird kid." - Penn Jillette.

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    Re: Blog Your Current Game

    Today in Empyrion(same playthrough as last time, have not played much lately) I had to make a quick first trip to the moon to get some cobalt(used for T2 miner and T2 assault rifle) quickly. WIll spend much more time there getting alot of cobalt, Pentaxid crystals, and Magnesium, but all that can wait till I have cleared the starter planet much more thoroughly. Next up is clearing out the MS Titan wrecks, always lots of good loots there.

    Here is the starter planet up above the moon:

    NewGame_2018-08-05_17-20-36.jpg
    We became a great nation not because we are a nation of cynics. We became a great nation because we are a nation of believers - Lindsey Graham
    Iíve always believed that America is an idea, not defined by its people but by its ideals. - Lindsey Graham

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    Re: Blog Your Current Game

    Today in Stonehearth my plucky little band of settlers fended off a major Goblin invasion from the local warlord, taking him down in what turned out to be the easiest fight of his many adventures into my region.

    Also, after struggling for a long time trying to establish a Dwarf Fortress-esque economy or precious metal trinkets I stumbled across the real path to riches...

    Tradesman Greyleaf: I just want to say one word to you. Just one word.

    Benjamin Thistlebranch: Yes, sir.

    Tradesman Greyleaf: Are you listening?

    Benjamin Thistlebranch: Yes, I am.

    Tradesman Greyleaf: Sausages.

    Benjamin Thistlebranch: Exactly how do you mean?

    Tradesman Greyleaf: There's a great future in sausages. Think about it. Will you think about it?



    ... So yeah, sausages. If you have a descent trapper your colony will be inundated by pelts and dried meats... and if you have a skilled cook you can pump out raw sausage almost non-stop.... but the money is in having a skilled chef cook them. It is crazy how much I sell my sausage for.

    People pay a lot of money to get their hands on my sausage, is what I'm saying.
    ďA young man who wishes to remain a sound atheist cannot be too careful of his reading.Ē ― C.S. Lewis

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    Re: Blog Your Current Game

    Full disclosure: there are no metal trinkets to be made in Stonehearth. I wish they had a more robust economy... I was trying to get by on various high cost trade items assuming metal=better trade... alas, the time consumption and amount of materials made it hard to build a sufficient stock.

    Since cooking uses only a few ingredients, and goes quickly you can skill up a chef pretty fast... by the time he is churning out mastercrafted sausages he is selling a plate of sausage for the price of a set of full plate mail.

    Seems broken, sure, but it's the economy you are given to work with.
    ďA young man who wishes to remain a sound atheist cannot be too careful of his reading.Ē ― C.S. Lewis

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    Re: Blog Your Current Game

    From my play through of Kenshi:

    The day started innocent enough. My merry band of five had just finished building their first House are the crossroads near the starting town. It was a choice shot with lots of trade caravans passing my way. If I were to ever figure out the economy in this game I'd be rich. But, unfortunately, that learning curve is a wall I had not yet been willing to climb.

    We were all milling about in the house when a large band of the local brigands arrived outside our house and began reading to us the list of crimes for which we were guilty. That's never good.

    I was able to sneak out during the airing of grievances, and was on the road towards the nearest town when I saw them bust in my door and begin looting my stores. I would have tried to fight, but this game is unforgiving, and a raging mob of 20 with sticks will defeat a band of 5 seasoned fighters most of the time, and with lingering injuries you don't want to risk even walking away with a limp since you then become prey to everyone and everything... so I chose to leave with the gear I could carry and still keep ahead of the mob.

    I arrived at the entrance to the town to find that more of the brigands were milling around there. I can't be certain if they were canvassing for me specifically, or just being general a-holes, but I started getting the feeling that I was no longer welcome in the region. Something about hanging around with members of differing races and robots and not praying to their gods.

    I decided to head south to check out a town I had heard of not far away, but far enough to be out of reach of the brigands. I had enough rations to last a while, and as long as I had my head on a swivel the southern area was a bit more open, giving me more opportunity to skirt around encounters rather than being funneled into them. It seemed like my best bet, even though I'd essentially be starting over... just slightly more armed and armored and fed.

    It wasn't long before I started to regret my decision. The south was bustling with roving bands... some starved to the point of rage, all better armed than I was. So I spent most of my time running in circles just to keep out of eyesight of the new angry mobs.

    It was at that point that I hatched a cunning plan. I decided to see if I could kite mobs into conflict with one another. The plan would rely in two things: 1) I needed to be faster than them and 2) they had to be opposing factions. The game isn't great at telling you about the factions in any clear way, so #2 was not a given.

    It eventually paid off better than I could have hoped for when I ended up creating a three way fight between city guards, and two separate roving mobs. I nearly lost some team members to the few attackers I couldn't shake, but I made it out alive, and not only had the two mobs been defeated, but the guard force lost several soldiers who they then chose not to loot and headed back to town. That left the entire battle field for me to loot!

    ... sure, some of the guards were only MOSTLY dead, but I'm pretty sure they never knew who was taking then weapon sand armor!

    I'm now fairly rich, have decent non-starter armor and some nice weapons. I guess it is time to start hiring some more team members.

    Some, some more things I have learned while scavenging my way through the game:

    * Squad size is pretty large. The cap on a squad is 50 members, though that may be done by a mod.. and that mod extends total group size to 256 (you can have multiple squads).

    * Unlike most RPGs of late, there is no randomized loot tables for downed foes. What you see is what you get. Every NPC in the game has an inventory just like you do, and if you defeat them you get whatever they have, assuming you have room to carry it. The great balance here is that people with great gear will hurt you greatly when you try to take it from them.

    * There is a whole automation system for pretty much all jobs in the game. When you get big enough to build a town you can actually go full Factorio on it.
    Last edited by jmotivator; 08-12-18 at 12:56 PM.
    ďA young man who wishes to remain a sound atheist cannot be too careful of his reading.Ē ― C.S. Lewis

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