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I have been playing a couple of these games lately, No Man's Sky, Space Engineers, Planet Nomad, Empyrion. Thought I would do a small review of a couple, and see if others play any, what they play, and which ones they like(especially if they are ones I don't play).
So, reviews:
So, what games of this type do you all play? And what do you like/dislike with those games?
So, reviews:
- No Man's Sky: This is the game that got me interested in the genre. However, it is also the one that drives me most insane. At times beautiful and fun, but far too often confusing and it feels like I am playing a game of inventory management. I do need to go back and spend some more time, maybe if I get further, I might like it more. Controls can be annoying at times.
- Space Engineers: Great looking game, great concept, oh so frustrating to make things, and it is all about making things. Creative mode works great, but figuring out just how to line up the blocks so that all the plumbing lines up, and get stuff from point a to b without running into something else, oh so frustrating. Feels great when you get your first mining vessel to work though.
- Planet Nomad: I like to call it "Planet Let's Fight The Interface". Should be great, looks good, runs better on my comp than any of the others, but good lord, even doing simple things is annoying. One of those games that I suspect if I put more time into it where I have more familiarity with the controls it might be good, but right now I am just unwilling to put in that time. Also, 4 hotbar slots is stupidly too few. Good look though.
- Empyrion Galactic Survival: And we have a winner. Can be played as a solo building/gathering game, can be played PvP, can be played co-op. You can build everything from scratch, or you can build prefab blueprints(and there are thousands on Steam Workshop...I so want the Millennium Falcon SV). You can mine, or salvage resources from wrecks. You can just kill the occasional animal, or you can battle drones almost continuously. While you will have to do some fighting, and more as the game goes on, it does not have to be the focus. It has a storyline set of missions, or you can skip it entirely. It has a great flow. First you find a few places close to start, then you do some resource gathering to get what you need to build your first hover vessel, then you build your first base, then a vehicle to get into space, then a bigger base, than more bases, more vehicles, then you make it to planets outside your starter planet and moon, then you make a space base, and a capital vessel, then you can travel all over space. Always fairly clear cut goals, while being mostly nonlinear. Oh, and it has a little bit of RPG elements in that you level up, which gives you access to more stuff to build. This is possibly the best game I have gotten in the last couple years.
So, what games of this type do you all play? And what do you like/dislike with those games?