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Well, scratch that plan. The open beta is only scheduled for set windows of time, none of which match up with my schedule. Bummer.
Half a month til launch mate.
If what my favorite youtubers showed, even remotely comes to pass in the release version this game is a disaster.
Well, scratch that plan. The open beta is only scheduled for set windows of time, none of which match up with my schedule. Bummer.
This Beta is a combination of load test and code clean-up, and game balance test. Basically they open it up for blocks of 4-6 hours, then go through the data mined during the test and make further changes and see how it works in the next window.
From what I have been tracking, now it is mostly down to game balance issues. One of the last things I expect to see handled prior to release is people exploiting the "server hopping" exploit.
And I really do not care. As already stated, this is a beta release.
And seeing large code changes prior to the actual release is the norm for an MMO. We even see large code changes weeks, months, and even years after release.
And in the case of FO76 we have seen this in the last few weeks. One example was the more accurate leveling of monsters by region. Many of the early players got lucky, as all monsters adapted to their level. So a Level 3 character could fight a Level 35 monster and reasonably expect to win. And gain the loot that the monster carried. That for example is why you had starting characters able to run to the far corners of the game map.
The trouble began when Reddit user teetharejustdone posted an extensive list of potential issues with Fallout 76 on the Fallout 76 subreddit. Claims ranged from a lack of server checks to verify models and file integrity, to unencrypted client to client communication (allowing players to view other user's in-game stats and even their IP addresses). And indeed, following the recent discovery Fallout 76 can be modded on the player-side, creations have appeared on Nexus Mods which give players an unfair advantage.
In a statement to Eurogamer, Bethesda confirmed some (but not all) of these concerns are correct.
"Many of the claims in the thread are either inaccurate or based on incorrect assumptions. The community has however called to attention several issues that our teams are already actively tracking and planning to roll out fixes for," a Bethesda spokesperson told us via email.
Eurogamer also asked Bethesda for clarification on which claims are inaccurate, but it seems this statement is all we have to go on for now.
While it's difficult to say for sure which of the claims are valid, we do know that Fallout 76's similarity with Fallout 4 is causing a range of unforeseen problems on PC. Modder Neeher previously informed me they'd been able to alter the files easily because "the core of Fallout 76 is basically identical to Fallout 4". The earliest mods have even been created using tools from the Fallout 4 creation kit - talk about making a nuclear fuel rod for your own back.
Dude.
My trepidations about this game come from waaaaaaaaaaaaaaay more than just the BETA.
Let me start by saying, I love Bethesda Games, I am not just some "hater" out to bash this game simply because.
Immediately upon announcement I was worried about this game for a few reasons.
1. Did anyone really ask for a Fallout Multiplayer game?
Actually, yes. There were a great many mods in development for not only Fallout 4 but New Vegas, to try and make it multi-player. And fans have been asking for it for years. Many even complained when 4 came out that it did not have a co-op feature. And the Fallout MMO was a real thing and was in development from 2007-2009 before it was cancelled after the Interplay-Bethesda breakup.
But yea, I get it. This is all about what you want. Guess what, it is not about you. Others seem to like it, get over it.
This is what I hate about fanbois. It is all so personal to them, everything is about what they like or do not like. They love something, everybody has to get into it. They hate it, everybody should avoid it. And from everything you have been saying ("I" seems like every 5th word), you fit that description perfectly.
Myself, I could not care less. Personally, I do not get the thing about Minecraft, but millions love it so more power to them.
As far as Bethesda games go, I always play them purely for single player and I have no desire to ever play co-op for Fallout or Elder Scrolls.
As far as Bethesda games go, I always play them purely for single player and I have no desire to ever play co-op for Fallout or Elder Scrolls.
Your review kind of makes it sound like ARK. The problem I had with that game was that every damned server seemed to be claimed by some clan(s) so you really couldn't build anywhere unless you started a solo game. The solo game ended up being damned near impossible as the dinosaurs you ran across would tear you up before you got strong enough to take them out. Is that what you're talking about with this game?
I may buy it just because it's a Fallout game but, frankly, I've already got a ton of games I don't play because I don't have the time as much as I used to. For example, I bought my first console since the Sega Genesis to play RDR2 and now have MAYBE an hour into the game.
Wow, I’m so glad I’m just an asshole who didn’t know what I was talking about when I thought there was gonna be major problems with the game.
Really good thing they did that Beta to fix all the problems eh.
I'm playing the game and have had no problems. *shrug*
I've run into a few weird, glitchy things.
1. A few times I've come up on a mob that's just standing there. A couple will break loose when I engage but it's a REALLY weird way to approach combat.
2. Combat, so far, isn't any great shakes. There seems to be a little lag between pulling the trigger and firing. I feel like I'm shooting a match lock pistol.
3. It's great that being overburdened doesn't slow you down (just eats AP faster) and it's great that AP recover reasonably quickly and it's fine that there are workstations to scrap your stuff all over but I'm ALWAYS overburdened. If they want you to pick up this much junk they need to bump up base strength
4. The "story" is really thin. I mean, this is a Fallout game! It's always about the story! I'm not that far into it (a few hours) but it really feels like "explore, kill stuff, build stuff" rather than heading toward any particular goal.
I've played every Fallout game but this just doesn't feel "fallout". It feels like I'm playing FO4 but without any factions to fight for or against. We'll see how this goes as I get more into it but I'm just not sure how much more "in" there is.
I think I covered most of that in my review. I've encountered a bug or too, but it's not what the montage of inconsolable Youtubers would depict.
I mean, the push-to-talk bit is just goofball wailing and gnashing of teeth, for example. It is mostly a tool for Streamers, and I shut off chat altogether. If I were to complain about anything it would be that the "None" setting doesn't persist on reboot and I have to remember to turn chat off each time I start the game.
But yeah, this is a game that by deisgn takes place before humans had emerged from the vaults so there are no towns and personalities. If I have to knock the game on that regard it is the naive-without-an-excuse decision to let the end users be the story. Anyone watching Rust videos should realize that griefing and idiocy would fill that void. That and the player driven economy should have a real mechanism that doesn't require interaction, like a robot Teller offering auction services.
But, as I said, I am enjoying it thoroughly. I've experienced some of that hesitation in trigger pulls, but most of my fighting is sniping so I've adjusted to the point I don't even recognize it anymore.
Wow, I’m so glad I’m just an asshole who didn’t know what I was talking about when I thought there was gonna be major problems with the game.
Really good thing they did that Beta to fix all the problems eh.
So ah.
I may think that Fallout 76 is a cheap money grab made by Bethesda, made solely in order to milk consumers dry via Microtransactions.
But ah... Never been ready to get this angry about well... Anything. :lamo:lamo:lamo