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In Mechcommander, the larger ACs kinda sucked, since with real time and longer encounters, they would burn up their ammo in a hurry. I am finding more and more that in Battletech, ACs rule since they generate no heat and ammo is much less an issue.
Oh, I totally forgot about Mechcommander. That was actually RTS. I had it, but I don't think I actually ended up playing it much. Maybe I've still got it around somewhere . . .