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EVE Online going Free to Play in November

It is awesome... but time consuming. The universe is massive and complicated. I might jump in again too.

Any tips for beginning players?
 
Any tips for beginning players?

Do tutorial! Usually I say fek it.. but you need to get into the groove so to say. If I go back, then I will do it again since I cant remember most of it anymore. Dont get discouraged by the complexity at the start.
 
Any tips for beginning players?

They will stear you real quickly to profession agents(forget exactly what they call them), that each have 10 missions. Do those, will give you a feel for your options for how you might play, plus give you a good starting bit of cash. After that, when you start getting comfortable with the game, run the first epic arc. Great source of money, gives standing with a Corp that is hard to get standing with. By that time, you will have a lot more options for what you can do.

Do not sell modules you get as loot unless they are high value, reprocess them and sell or use the minerals. Get the skills at basic level to get the most from reprocessing.

Do not rush to get to lowsec or nullsec, but figure you will probably want to end up there.

Eve University: bookmark their wiki sight, and consider joining it. They are an ingame Corp that is there to help new players learn the game.
 
So this kinda lit a fire, and I made a new trial character. First thing I noticed: holy hell, alot more skill points to start than it used to be(until recently, you started with I think about 70k skill points. That number was way down from the about 800k that you started with before, but skill point gains where sped up for new players to make it not so bad. Now it is about 400k to start). Next thing I noticed: Minmatar space is about deserted.
 
Any tips for beginning players?

Don't fall into the mining trap.

Also, when a deal seems too good to be true, it isn't true. I'm pretty sure the market escrow scams still exist.
 
Ive heard it's addictive but if you really get into it, it's basically another full time job... Yeah no thanks.

This.

Though that's true of pretty much any MMORPG.
 
Seeing as I went back to WoW for the Legion expansion, despite having gotten dissatisfied enough to not have played in 2 years, I probably won't have time to get into Eve (which I hear can be far more time consuming).
 
Eve is a bad game for bad people, but it does have some musical talent in its playerbase.


 
Also RIP Sean "Vile Rat" Smith. We miss ya, buddy.

 
EVE Online Going Free-to-Play After 13 Years - IGN

Hmmm, I heard a lot about this game but I never liked to join into subscription based MMOs. I guess I might give it a try now. :cool:

After reading that link I'm still not interested. I can understand limiting certain aspects of a f2p game to those that p2p but limiting skills is not one that I have ever been fond of. Limiting types of items, inventory slots, cosmetic looks etc etc is fine....but skills? No thank you. I wouldn't accept that in ANY game that I played.

I've played EVE before and its heavily reliant on skills for how far you can progress. That and its a high pvp game where people love to go after those that are "young" and gank em. And once you loose your ship due to being ganked its gone for good and you have to buy a new one. Which for new players can be extremely hard to do. Yeah, they have "insurance" but unless you pay for the platinum insurance you're not going to get enough money back to buy a new ship of the same class as you had before. And even then if you get ganked too much that insurance is going to end up costing you more than what it is worth to insure the ship in the first place.

That said, the game is highly realistic in its economy and features. Skills take real life minutes, hours and even days to complete as the way that you gain skills is by setting which skill you want to learn and then a timer starts down for the real life time it takes to learn the skill. So for instance mining skill could take a full week* to learn before you can even use it. And it doesn't matter what you do in the game, you cannot speed up the process in the slightest. It's one of the things that originally attracted me to the game. At least until I learned about the aforementioned (to me) negatives.

* Note: I don't recall the actual amount of time it takes to learn that skill. It was just an example. May be less, may be more depending on level of the skill. :shrug:
 
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