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Thread: No Man's Sky

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    No Man's Sky

    Is anyone here looking at this game? It sure sounds interesting having a game with trillions of planets to explore. In some ways it sounds like a really, really expanded version of the old Palm OS "Space Trader" game.

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    Re: No Man's Sky

    "Trillions of planets" is just a dumber way of saying "procedural generation."

    The system might generate two completely identical planets except one single hill is located a mile north of the position of the same hill on the other planet. Technically these are two "different" planets to explore, but just how worthwhile those differences are is debatable.

    That kind of marketing makes me inherently skeptical.

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    Re: No Man's Sky

    I understand that and figure it's a valid concern. I suppose that how diverse the planets are will depend on how many variables they're introducing. What really intrigues me is I get the impression that this will kind of be a multiplayer game in that when you discover a planet it's possible that another player has already been there (or is there) but with 18 Quintillion (according to one article) possible planets that's a mighty slim chance.

    Granted, it would suck if you had 18 Quintillion versions of 10 different planets but the potential is there for something a whole lot better.

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    Re: No Man's Sky

    Quote Originally Posted by Lutherf View Post
    I understand that and figure it's a valid concern. I suppose that how diverse the planets are will depend on how many variables they're introducing. What really intrigues me is I get the impression that this will kind of be a multiplayer game in that when you discover a planet it's possible that another player has already been there (or is there) but with 18 Quintillion (according to one article) possible planets that's a mighty slim chance.

    Granted, it would suck if you had 18 Quintillion versions of 10 different planets but the potential is there for something a whole lot better.
    Dwarf Fortress should be the standard by which we judge procedurally generated content.

    I swear, if you give that game 1000 game years to generate history you could dig through that history file and get a few hundred good Fantasy novels out of it.
    A young man who wishes to remain a sound atheist cannot be too careful of his reading. ― C.S. Lewis

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    Re: No Man's Sky

    so did any one try the game yet?

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    Re: No Man's Sky

    I was.. till I saw the price... **** it. No game withOUT a public preview or something is worth that much.. throw 60 euros out and then hate it? yea right...
    Last edited by PeteEU; 08-10-16 at 08:43 AM.
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    Re: No Man's Sky

    Quote Originally Posted by blarg View Post
    so did any one try the game yet?
    I bought it for PC but it's not available until tomorrow.

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    Re: No Man's Sky

    Quote Originally Posted by Deuce View Post
    "Trillions of planets" is just a dumber way of saying "procedural generation."

    The system might generate two completely identical planets except one single hill is located a mile north of the position of the same hill on the other planet. Technically these are two "different" planets to explore, but just how worthwhile those differences are is debatable.

    That kind of marketing makes me inherently skeptical.
    I remember a handheld game console that said something like "128 different game modes," yet the differences among the 4-5 games were game speed, hue of the pixels, starting position, etc. The environment was nearly identical.

    Space Trader was enjoyable, I remember playing that for hours. Even though it's bizarrely simple, it has its nuances.

    Someone shared this game in my news feed. It should be interesting. I typically don't play MMO's though, since they require a huge amount of time spent sitting at a console, which I can't afford.
    Quote Originally Posted by apdst View Post
    Then, you can't complain about this.
    That's the thing about living in a free country, you don't get to pick and choose the rights you want protected. Either they're all protected, or none of them are.

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    Re: No Man's Sky

    Quote Originally Posted by PeteEU View Post
    I was.. till I saw the price... **** it. No game withOUT a public preview or something is worth that much.. throw 60 euros out and then hate it? yea right...
    Welcome to the future...sigh. Don't forget pay to play after 60 for the content that should be in there in the first place. I mean...I don't know about NMS because it didn't really strike my fancy. But that is what happens when business men run it instead of gamers.


    Sent from my grapefruit using smoke signals.

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    Re: No Man's Sky

    Quote Originally Posted by Lutherf View Post
    Is anyone here looking at this game? It sure sounds interesting having a game with trillions of planets to explore. In some ways it sounds like a really, really expanded version of the old Palm OS "Space Trader" game.
    If I play it, I'll probably wait until I upgrade my rig (I'm actually planning on putting in a downpayment on a high-end Alienware laptop this payday, so it might be sooner than you'd think).

    Honestly, however, even then, I might pass. I'm as big a fan of "open worlds" as the next guy, but when we start getting to the point of having games that you literally couldn't finish in a thousand lifetimes... Yeah... My eyes start to glaze over a bit.

    There's got to be a plot and a storyline in there somewhere. If the thing's just going to eat my time to no end with no real pay off, that's kind of an issue. It's a big reason why I don't really play MMOs.

    Quote Originally Posted by jmotivator View Post
    Dwarf Fortress should be the standard by which we judge procedurally generated content.

    I swear, if you give that game 1000 game years to generate history you could dig through that history file and get a few hundred good Fantasy novels out of it.
    Just a shame the game's learning curve is so damn steep.



    lol
    Last edited by Gathomas88; 08-11-16 at 11:17 PM.

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