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Akeytsu - 3D Animation App

Amadeus

Chews the Cud
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I've just started playing with it, but so far so good. Great price at under $100 for an Indie license.
 
Rigging too?

Got links about rigging? Any advantages in rigging or just the old bone structure?

Depends on the program you export to - you can create a variety of rigs which mean your character can wobble its hips and the feet remain static on the ground / you can attach objects so when you move a character's hands, the object goes along too etc

You can still have a career as a rigger, predesigned rigs are great but they won't solve all the animation challenges out there.
 
Depends on the program you export to - you can create a variety of rigs which mean your character can wobble its hips and the feet remain static on the ground / you can attach objects so when you move a character's hands, the object goes along too etc

You can still have a career as a rigger, predesigned rigs are great but they won't solve all the animation challenges out there.

But rigging and animating is in built feature in the major 3D apps anyway.

Also, the animation I saw was FK? I did not see IK animation with this one.
 
But rigging and animating is in built feature in the major 3D apps anyway.

Yeah but there's still scope for after market plug-ins and help. Akeytsu is the latest. Mixamo was set up a while ago and has been bought by Adobe - there are plenty of apps to help the major apps work better.

Also, the animation I saw was FK? I did not see IK animation with this one.

I'm a modeler but I though the difference between the character in the air (all limbs moving to place) vs him / it holding the skateboard showed both FK?IK in practice.
 
Rigging too?

Got links about rigging? Any advantages in rigging or just the old bone structure?

It's rigging, too. I have not tried rigging with it yet. And I am not an animator by trade, but I want to get into it so that I can increase my freelancing opportunities.

It's true that Maya, Max, Cinema4D, etc., have exceptional rigging/animation features, but Motionbuilder is the only app that really focuses on the FBX animation workflow (that I know of), and its one of those Autodesk apps thats not available for rent.



 
Yeah, but I don't envision myself ever spending 4k on Motionbuilder after learning how to use it.

Have you tried the Raf Anzovin Setup machine? may be worth having a look at his website to see his work as you are in the right part of the world to be looking at producing TV and Web type stuff.

I think it costs $100 per seat.
 
It's rigging, too. I have not tried rigging with it yet. And I am not an animator by trade, but I want to get into it so that I can increase my freelancing opportunities.

It's true that Maya, Max, Cinema4D, etc., have exceptional rigging/animation features, but Motionbuilder is the only app that really focuses on the FBX animation workflow (that I know of), and its one of those Autodesk apps thats not available for rent.





Yes, I have heard also that nothing builds Motion Builder.

But its Autodesk!

I'm a modeler but I though the difference between the character in the air (all limbs moving to place) vs him / it holding the skateboard showed both FK?IK in practice.

I know you are a modeler Chaos :)

I know plenty of DP users here from that techie forum anyhow.
 
Have you tried the Raf Anzovin Setup machine? may be worth having a look at his website to see his work as you are in the right part of the world to be looking at producing TV and Web type stuff.

I think it costs $100 per seat.

It's not for me, but I appreciate the heads up.
 
~ I know you are a modeler Chaos :)

I know plenty of DP users here from that techie forum anyhow.

What's your background? What do you do - modelling / animation / rigging / SFX?
 
Nah, its multimedia animations in teaching. A very neat subject considering my background.

How about you? Are you in the gaming industry?

No but several of my ex students are - or in the animation industry. I'm a generalist now however I did write a game once which made a small amount of profit. I've been exploring 2D game engines using GameSalad recently, my character animation skills are poor but I like to use Flash and a few other programmes for motion graphics.
 
No but several of my ex students are - or in the animation industry. I'm a generalist now however I did write a game once which made a small amount of profit. I've been exploring 2D game engines using GameSalad recently, my character animation skills are poor but I like to use Flash and a few other programmes for motion graphics.

Seems we have things in common :)
 
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