• This is a political forum that is non-biased/non-partisan and treats every person's position on topics equally. This debate forum is not aligned to any political party. In today's politics, many ideas are split between and even within all the political parties. Often we find ourselves agreeing on one platform but some topics break our mold. We are here to discuss them in a civil political debate. If this is your first visit to our political forums, be sure to check out the RULES. Registering for debate politics is necessary before posting. Register today to participate - it's free!

Oculus Rift

Lutherf

DP Veteran
Joined
Sep 16, 2012
Messages
49,623
Reaction score
55,247
Location
Tucson, AZ
Gender
Male
Political Leaning
Conservative
I'm reading more and more about this gadget every day but remember very well the VR craze that blew up in the mid 90's. Is this thing going to work or will we be stuck with another good idea that ends up as little more than a toy for bar games?
 
I'm reading more and more about this gadget every day but remember very well the VR craze that blew up in the mid 90's. Is this thing going to work or will we be stuck with another good idea that ends up as little more than a toy for bar games?

Supposedly, it can make playing your games like this.



Frankly, however, I don't think I've got a PC anywhere near powerful enough to play the kind of games that would actually justify using a rift headset. :lol:
 
I have some intimate knowledge on this.

First of all it's very important to note that the oculus rift is a development tool only and not a consumer device.

I have a buddy who has one so I asked all sorts of questions and tried it out.

I played a couple of demos including "battle of endor" and mate... It's extremely impressive.

Graphically inferior at this time but still... Wow.

As tie fighters flew over I was able to look above me and behind and see R2-D2... It was really cool.

I think having tried it, the potential is definitely there, it may not be exactly how it all ends up BUT it's the first steps towards a truly bright and engaging future in gaming technology.
 
It is the first step into a true virtual reality world (think Holodeck from Star Trek TNG). The ability to be immersive is what virtual reality is trying to achieve.
 
I suspect it will require new generation of consumers because most of us will have horrid motion sickness attributed to wearing the device.

I can fly, I can cruise open waters, I can't keep that thing on for very long at all!
 
I have some intimate knowledge on this.

First of all it's very important to note that the oculus rift is a development tool only and not a consumer device.

I have a buddy who has one so I asked all sorts of questions and tried it out.

I played a couple of demos including "battle of endor" and mate... It's extremely impressive.

Graphically inferior at this time but still... Wow.

As tie fighters flew over I was able to look above me and behind and see R2-D2... It was really cool.

I think having tried it, the potential is definitely there, it may not be exactly how it all ends up BUT it's the first steps towards a truly bright and engaging future in gaming technology.

It is the first step into a true virtual reality world (think Holodeck from Star Trek TNG). The ability to be immersive is what virtual reality is trying to achieve.

Yea. The technology is definitely in its infancy.

However, it's got a lot of potential - A Hell of a lot more than anything turned out in the 1990s.
 
Supposedly, it can make playing your games like this.



Frankly, however, I don't think I've got a PC anywhere near powerful enough to play the kind of games that would actually justify using a rift headset. :lol:

That looks pretty doggone impressive!

It does seem that integrating it with manual controls would be important for the whole immersion experience. Having 270° view (or better) while still using keyboard controls might give it a clunky feel.
 
Yea. The technology is definitely in its infancy.

However, it's got a lot of potential - A Hell of a lot more than anything turned out in the 1990s.

What I remember from the 90's was a boxing game. You put on the headset and "boxed" an opponent that looked like Max Headroom. It was actually more fun (especially after a few beers) to watch people playing than it was to play.
 
I suspect it will require new generation of consumers because most of us will have horrid motion sickness attributed to wearing the device.

I can fly, I can cruise open waters, I can't keep that thing on for very long at all!

You've tried it? Where can I check it out?
 
I'm not particularly pleased with the "elders" label but it does look cool and I liked that lady's idea about virtual museum visits.
 
The most underrated aspect of this I think is revolutionizing watching sports. Imagine if there was a camera with a 360 degree view at mid court of the NBA finals? I could see a charge to let you use this camera and watch through the rift and give you the first row experience.
 
Give me a Freespace remake with this device and I can die a happy man.
 
I've got a developers kit and have played about with it no end including creating a project in Unreal Engine 4.

The difference between the OR and the old VR is huge improvement in graphics. When VR first came out, polygons were still in their infancy and games like Dactyl Nightmare and Legend Quest couldn't convey any sense of realism. I remember playing Legend Quest and spent about 10 minutes running around the room at the start thinking I was trapped, it wasn't until I looked right down at the floor, that I realised there was some steps going down, it was quite disorientating and confusing to play, Dactyl nightmare was much better and a bit of a laugh to play with friends.

The OR is though is much much better and with improvements in graphics, it's taken it to a whole new level. Just about every game I've played on it, is much better on the OR as opposed to playing it on 3 large monitors. Project Cars is the absolute f'in shnizzle and if you are into racing games as much as I am, you must buy a retail unit when they come out.

I would recommend you spend about 10-20 mins trying one before you buy because some people can't play it for more than a few minutes.
 
I'm reading more and more about this gadget every day but remember very well the VR craze that blew up in the mid 90's. Is this thing going to work or will we be stuck with another good idea that ends up as little more than a toy for bar games?

I just upgraded my graphic card a few months back, looks like I will have to do it again next year to accommodate this.

I wonder how Microsoft Excel will fare on Oculus Rift?
 
I just upgraded my graphic card a few months back, looks like I will have to do it again next year to accommodate this.

I wonder how Microsoft Excel will fare on Oculus Rift?

360° spreadsheets!
 
Supposedly, it can make playing your games like this.



Frankly, however, I don't think I've got a PC anywhere near powerful enough to play the kind of games that would actually justify using a rift headset. :lol:


But DANG that guy barely made it inside the station before his air ran out! 2 whole seconds left. Has anyone here played this game? I've seen some video's of it before and would like to play it but not sure if its worth the money.
 
But DANG that guy barely made it inside the station before his air ran out! 2 whole seconds left. Has anyone here played this game? I've seen some video's of it before and would like to play it but not sure if its worth the money.

I'd buy it myself, but there's no way in Hell it'd be worth the money with the computer I have now. It'd probably be like watching a damn slide show. :lol:
 
I'd buy it myself, but there's no way in Hell it'd be worth the money with the computer I have now. It'd probably be like watching a damn slide show. :lol:

I saw in the vid there that it looks like it is playable on the xbox also (or at least will be). (press Y) in most instances where it told ya to press something.
 
Back
Top Bottom