View Poll Results: Star Trek or Star Wars?

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  • STAR TREK!

    32 36.78%
  • STAR WARS!

    39 44.83%
  • I like both equally

    14 16.09%
  • Neither!

    2 2.30%
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Thread: Star Trek or Star Wars?

  1. #71
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by Harry Guerrilla View Post
    Another good vs. evil Star Wars game.

    I wish they would make an expansive sand box Star Wars game.
    Like Fallout with space action on multiple planets.

    Not always about Dark side vs Light side.
    Well, faction and alignment are distinct. There can be "light-sided" Sith Warriors, for example. As I understand it, the difference is that a Sith Warrior would corner his target, beat them up, and tell them to get off planet and never come back. A "dark-sided" Sith Warrior would just kill them. Going in that direction, a "light-sided" Sith Inquisitor would, when ordered to torture a prisoner with lightening, give them a low dose, whereas a "dark-sided" Sith Inquisitor would fry them with, "unlimited power," as Palpatine does to Mace Windu is Episode III.

    In essence, "good" Sith would be like anti-heroes, people who make use of the Dark Side of the Force without letting their conscience be subsumed by it.

    Meanwhile, Republic characters (including Jedi) can be paragons of the Light Side in the manner of Yoda or strum the darkness in the manner of pre-fall Anakin, or some EU characters.
    Last edited by Morality Games; 10-25-10 at 12:31 AM.
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  2. #72
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by Morality Games View Post
    Well, faction and alignment are distinct. There can be "light-sided" Sith Warriors, for example. As I understand it, the difference is that a Sith Warrior would corner his target, beat them up, and tell them to get off planet and never come back. A "dark-sided" Sith Warrior would just kill them. Going in that direction, a "light-sided" Sith Inquisitor would, when ordered to torture a prisoner with lightening, give them a low dose, whereas a "dark-sided" Sith Inquisitor would fry them with, "unlimited power," as Palpatine does to Mace Windu is Episode III.

    In essence, "good" Sith would be like anti-heroes, people who make use of the Dark Side of the Force without letting their conscience be subsumed by it.

    Meanwhile, Republic characters (including Jedi) can be paragons of the Light Side in the manner of Yoda or strum the darkness in the manner of pre-fall Anakin, or some EU characters.
    So you're saying that Light Sith are lawful evil, while regular Sith are either neutral evil or chaotic evil?

  3. #73
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    Re: Star Trek or Star Wars?

    Star Wars for sure. I always found Star Trek to be incredibly boring. Seriously...even on Sat/Sun afternoon when there wasn't anything else on TV I wouldn't watch it.
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  4. #74
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by Morality Games View Post
    Well, faction and alignment are distinct. There can be "light-sided" Sith Warriors, for example. As I understand it, the difference is that a Sith Warrior would corner his target, beat them up, and tell them to get off planet and never come back. A "dark-sided" Sith Warrior would just kill them. Going in that direction, a "light-sided" Sith Inquisitor would, when ordered to torture a prisoner with lightening, give them a low dose, whereas a "dark-sided" Sith Inquisitor would fry them with, "unlimited power," as Palpatine does to Mace Windu is Episode III.

    In essence, "good" Sith would be like anti-heroes, people who make use of the Dark Side of the Force without letting their conscience be subsumed by it.

    Meanwhile, Republic characters (including Jedi) can be paragons of the Light Side in the manner of Yoda or strum the darkness in the manner of pre-fall Anakin, or some EU characters.
    You have to understand this from the point of a used to be Star Wars table top RPG player.

    Star Wars is an awesome game to play, when you aren't limited to the standard good vs. evil light saber dueling and all that jazz.
    It can be fun but its much more fun to be a chaotic self smuggler/explorer who sometimes does kill contracts.

    I want to be able to explore space, find hidden things, develop skills like bartering/trade, not be limited to only blaster pistols or rifles or light sabers.

    It's dry, when constantly repeated like that.
    I was discovering that life just simply isn't fair and bask in the unsung glory of knowing that each obstacle overcome along the way only adds to the satisfaction in the end. Nothing great, after all, was ever accomplished by anyone sulking in his or her misery.
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  5. #75
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by Harry Guerrilla View Post
    You have to understand this from the point of a used to be Star Wars table top RPG player.

    Star Wars is an awesome game to play, when you aren't limited to the standard good vs. evil light saber dueling and all that jazz.
    It can be fun but its much more fun to be a chaotic self smuggler/explorer who sometimes does kill contracts.

    I want to be able to explore space, find hidden things, develop skills like bartering/trade, not be limited to only blaster pistols or rifles or light sabers.

    It's dry, when constantly repeated like that.
    You know in The Old Republic you can be a smuggler, and you don't have to be a jedi, or a sith.
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  6. #76
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by Your Star View Post
    You know in The Old Republic you can be a smuggler, and you don't have to be a jedi, or a sith.
    Yea but they are cookie cutter classes.

    I want to be able to maybe serve the Empire, switch sides and serve with the Republic or maybe serve a private military party to gain skill in certain things.

    Just doesn't have the depth in an RPG.
    When my buddy ran his table top Star Wars game, it was open ended with no pre set destiny.
    You decided how your character advanced, you could buy droids, improve them, all sorts of cool stuff.

    I know you can't make a complete sand box Star Wars but come on, this new Star Wars games are just rehashes of the old good vs. evil.
    I was discovering that life just simply isn't fair and bask in the unsung glory of knowing that each obstacle overcome along the way only adds to the satisfaction in the end. Nothing great, after all, was ever accomplished by anyone sulking in his or her misery.
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  7. #77
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by samsmart View Post
    So you're saying that Light Sith are lawful evil, while regular Sith are either neutral evil or chaotic evil?
    Bioware left D&D morality behind in Neverwinter Nights/Baldur's Gate. Light-sided Sith are people who prefer to promote life and compassion wherever they can, but are constrained by the darkness that empowers them and institutions (The Dark Council of Sith Lords) that bind them. They probably believe in the Sith Code and look down on the Jedi Code, but espouse an interpretation of it that does not preclude honor and some measure of decency.

    In Jade Empire, the alignment system is classified between "Open Palm" and "Closed Fist." In theory, neither is intrinsically evil. The former values providing support to the weak while the latter believes in provoking and challenging them to overcome obstacles themselves.

    In Mass Effect, it is "Paragon" and "Renegade." Paragons would negotiate with terrorists to free hostages, while Renegades would kill them all to send a message. Neither is considered evil in the narrative. The former believes in peace through compromise while the latter believes in peace through fear, but they both have good objectives.
    Last edited by Morality Games; 10-25-10 at 01:11 AM.
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  8. #78
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by Harry Guerrilla View Post
    You have to understand this from the point of a used to be Star Wars table top RPG player.

    Star Wars is an awesome game to play, when you aren't limited to the standard good vs. evil light saber dueling and all that jazz.
    It can be fun but its much more fun to be a chaotic self smuggler/explorer who sometimes does kill contracts.

    I want to be able to explore space, find hidden things, develop skills like bartering/trade, not be limited to only blaster pistols or rifles or light sabers.

    It's dry, when constantly repeated like that.
    I always wanted to play a tabletop game of Star Wars set during the Clone Wars so I could play nothing but clone troopers, so if my character died, I'd just roll up a new one real quick each and every time. I think that would be the greatest fun I could have in a Star Wars game, even at the expense of being a Force user.

  9. #79
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by Morality Games View Post
    Bioware left D&D morality behind in Neverwinter Nights/Baldur's Gate. Light-sided Sith are people who prefer to promote life and compassion wherever they can, but are constrained by the darkness that empowers them and institutions (The Dark Council of Sith Lords) that bind them. They probably believe in the Sith Code and look down on the Jedi Code, but espouse an interpretation of it that does not preclude honor and some measure of decency.

    In Jade Empire, the alignment system is classified between "Open Palm" and "Closed Fist." In theory, neither is intrinsically evil. The former values providing support to the weak while the latter believes in provoking and challenging them to overcome obstacles themselves.

    In Mass Effect, it is "Paragon" and "Renegade." Paragons would negotiate with terrorists to free hostages, while Renegades would kill them all to send a message. Neither is considered evil in the narrative. The former believes in peace through compromise while the latter believes in peace through fear, but they both have good objectives.
    I know all that about the other games. :P I was just asking about the new Star Wars MMO if "lawful evil" was a good analogue for Light Sith. If not, what is the concept more like?

  10. #80
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    Re: Star Trek or Star Wars?

    Quote Originally Posted by samsmart View Post
    I always wanted to play a tabletop game of Star Wars set during the Clone Wars so I could play nothing but clone troopers, so if my character died, I'd just roll up a new one real quick each and every time. I think that would be the greatest fun I could have in a Star Wars game, even at the expense of being a Force user.
    He set his in the world of Vader and all that, but as the game progressed (before we became friends) Vader was killed with the emperor.
    It was fun because I could literally be any character I wanted, be any Star Wars related Alien and go any where.

    He also made his own aliens and hidden cultures outside of the game books.
    I was discovering that life just simply isn't fair and bask in the unsung glory of knowing that each obstacle overcome along the way only adds to the satisfaction in the end. Nothing great, after all, was ever accomplished by anyone sulking in his or her misery.
    —Adam Shepard

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