- Joined
- Apr 16, 2007
- Messages
- 11,010
- Reaction score
- 5,149
- Gender
- Female
- Political Leaning
- Other
They would have to edit out several hours of in-mission conversation, remove all the non-combat zones on the game (Tuchanka, the Citadel, etc.), overhaul the conversation system, and redesign half of the combat levels for any of what you just said to be true. The story line is an ever-present element to the game. You hear about the ramifications of past decisions over newscasts in cities, you see the effects on civilizations of decisions you made, you talk about it in your many interactions with NPCs.
You're missing my point, you have been all along, if you don't see it by now, it's futile to continue.