View Poll Results: Do You Think That Violent Video Games/ Movies Are An Issue

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  • No

    71 71.72%
  • Yes

    22 22.22%
  • Other

    6 6.06%
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Thread: Do You Think That Violent Video Games/ Movies Are An Issue

  1. #251
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Quote Originally Posted by 0bserver92 View Post
    Lately the media, especially the liberal media has been scapegoating ......
    Stop calling the media the "liberal media." Almost all the media are corporate owned and are not even remotely liberal. The Huffington Post actually does have a liberal slant, but the others like ABC, NBC, CBS, etc. have no such slant. Right-wing extremists just brand them liberal as a convenient excuse any time coverage is not favorable toward the far right.

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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Quote Originally Posted by Luna Tick View Post
    Stop calling the media the "liberal media." Almost all the media are corporate owned and are not even remotely liberal. The Huffington Post actually does have a liberal slant, but the others like ABC, NBC, CBS, etc. have no such slant. Right-wing extremists just brand them liberal as a convenient excuse any time coverage is not favorable toward the far right.
    does corporate owned mean conservative owned?
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  3. #253
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Quote Originally Posted by Luna Tick View Post
    Stop calling the media the "liberal media." Almost all the media are corporate owned and are not even remotely liberal. The Huffington Post actually does have a liberal slant, but the others like ABC, NBC, CBS, etc. have no such slant. Right-wing extremists just brand them liberal as a convenient excuse any time coverage is not favorable toward the far right.
    Fine the more left-leaning media or those with a more Liberal audience and whose parent companies are in direct competition with the video game market.

  4. #254
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Quote Originally Posted by UtahBill View Post
    does corporate owned mean conservative owned?
    It means they don't want to offend the right-wing plutocrats that run the corporations. When was the last time any major news outlet ran a story about how unions really work? When have any of them run a story about how universal medical insurance systems run in other countries? The answer on both of these is never and never. PBS did cover the medical insurance systems. The major media only covered the fight over health care. They covered people screaming at each other, but none of them covered anything in depth. They're not even remotely left leaning, but if they're not 100 percent in sync with the far right pundits, those guys scream, "liberal media." It's an absurd distortion.

  5. #255
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    This thread, just like the gun control and other threads are all trying to play the blame game, but restrict to things one side or the other supports. If we want to analyze blame, then lets do it on a broad basis, not just a restrictive one and not to just one incident or type of incident, but all violent crime.

    You have to take in the individual, society, crime and punishment, parenting, media, gun laws, poverty and other factors.

    The individual makes the actual choice to commit a violent act. What contributes to that individual making that choice?

    Examples of previous violent acts? The "fame" gained by so many that commit violent acts? I do think these have some affect. A troubled person is looking for answers to his/her troubles and I believe that the media treatment of so many past incidents can trigger a thought process that leads to the choice to do violence.

    Living in areas where violent crime is just a fact of life? How many of our violent crimes are centered or located in poverty/welfare areas? We know where most of it is located and who commits violent acts. How about Economic disparity?

    In these areas where violence is a fact of life, how much cooperation do the police receive in removing the violent areas? Watching the news, not much.

    Even when the police arrest and the courts convict violent offenders, what is the reform system like? Does it do a good enough job to deter future violence? I certainly don't think so. With all the repeat offenders and crowded prisons and jails, it would appear that it does not.

    The prevalence of violence in games and movies/tv? Some acts have been reported to have been inspired by these types of media. Exactly how many and how much is not clear since a lot of other factors I am mentioning here also seem to be present.

    Gun Control laws? How much? Without tracking the crimes committed with legally purchased guns vs those where the gun was obtained illegally, I don't believe we can accurately judge the effectiveness of Gun Control laws.

    Can the presence/availability of guns be part of the problem? I don't think so, otherwise we would see a far larger percentage of legal gun owners committing violent crime. But, again, because we don't track or differentiate gun related violence committed with legal vs illegal guns, we cannot make an accurate determination. We do however have ample evidence that many violent crimes are committed with other tools, not just guns.

    What role does gun-free zones play? Laws that restrict self-defense?

    How many violent offenders were themselves victims of violent crimes or threats of violence? What part does "abuse" play? We know, beyond a doubt, that some violent offenders were subjected to various abuses while children. Serial killers almost always have some kind of abuse in their past. School shooters/mass shooters many times have been the subject of violent bullying and social isolation. Gangs have been documented to use threats of violence against family members to get new members into the gang. Some gang members join to seek protection against other gangs that commit violent acts.

    What role does parenting play? Has the number of violent crimes risen along with the number of women working outside the home? How about the increase in divorce rates and single parent families? Restrictions on discipline? The absence of discipline in schools?

    What about the failures of mental health services in the country? Parents refusing to recognize the signs or mental disease and seek help for their children?

    How much suppression and out right denial of basic human instincts is prevalent in our society and what role does that play? Does Multi-multiculturalism play a role? I believe that by dividing society into "multiple cultures" we naturally create tensions that can explode into violence between the different cultural groups. What role does "all violence is evil" play? What about "everyone is a winner for participating?"

    All of these, and probably more, I believe can or do, in some way, affect the amount of violent crime in America today. Some want to point to Europe, Canada, Australia and Japan, among others, as examples of cultures lacking with much lower violent crime rates, or at least lower gun violence. But, what they are not putting into the equation is that these are all Mono-Culture or Bi-Cultural nations and none have the level of multiple culture input into their society that the US has.
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  6. #256
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Quote Originally Posted by MadLib View Post
    Here's the thing, if something as benign as a video game can cause people like Lanza to snap, then anything could. If we make an effort to remove the stimuli that cause INSANE people to act INSANE then a whole purge of our entire culture would have to take place. Let's be honest: at a certain point maniacs do what they do because they are maniacs, not because of anything that doesn't affect normal people.
    They would have to first prove that videos games can make a person insane. After all that is their assertion, that video games cause detrimental insanity as if all humans would become insane and start killing people just like in the game. The same goes for movies, comic books, music, and good ole books. BTW IMO banning video games, movies, music, etc, is no different than banning books.

    The focus should be on the individual in each case, you really cannot generalize mental health.

  7. #257
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Welcome to the truth.


  8. #258
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Quote Originally Posted by haymarket View Post
    Such things are not rules which apply universally or not at all.

    I remember being in Tokyo in 1994 and seeing liquor, beer and wine machines all over the place. All you had to do was put in the money and you got what you wanted. I asked a Japanese friend how they could do such a thing and not have rampant teen abuse leading to worse problems. He looked at me with a weird expression on his face like I was asking where babies came from and explained that you had to be of adult age to use the machine. I asked him what prevented the teens from ignoring that and he looked even more puzzled and simply stated that they know they cannot do such things.

    Every culture is different. What flies in one may not in a different one.

    The fact that people can play violent video games in other cultures an have no ill effect upon society means nothing to its effects in other cultures.
    So doesn't that mean the US culture is more susceptible to video games and other media? That would still imply that video games and such are not the problem, the problem is our mentality and attitude, maybe even our level of education and maturity as a nation.


  9. #259
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    I believe violent video games and media serves as a negative influence, and has increasingly influenced our society in negatives. It's not surprising that many people have become desensitized to violence and gore. Just think of that espicable movie, Hostel and the rest of that trash. They're catalysts that affect the mind which already has "cracks" in it. Or from a totally different perspective... we're animals that're trying to act like something we're not.... violence and destruction is normal for animals.

  10. #260
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    Re: Do You Think That Violent Video Games/ Movies Are An Issue

    Probably "other".
    This depends on the mental age of the player, ect...
    There must be within these "games" some kind of positive message, perhaps hidden......crime does not pay as an example..
    In a vast majority of movies that I watch (usually 50-100 years old) there is this message.. But todays movies, I know not about.

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