• This is a political forum that is non-biased/non-partisan and treats every person's position on topics equally. This debate forum is not aligned to any political party. In today's politics, many ideas are split between and even within all the political parties. Often we find ourselves agreeing on one platform but some topics break our mold. We are here to discuss them in a civil political debate. If this is your first visit to our political forums, be sure to check out the RULES. Registering for debate politics is necessary before posting. Register today to participate - it's free!

Modern Warfare 2 Opens with Terror

Understand that you are playing that scene as an adult with discernment... I know the game is rated M, but still if you play that game online (along with the other COD games) you'll find that a portion, possibly a large portion of the people playing are youths aged 12-17 (judging by voice chat) that may not have the same level of discernment...

It probably won't have kids going out and killing people at random, BUT more likely that if these kids encounter a situation that's relatively similar (kids beating up an elderly person with a walker, as an example) they will be more likely to remain unaffected... in other words, it's dehumanizing.

As it is, people have been so dehumanized that people would save a dog on the street before doing something for a stranger.

I shouldn't whine too much because I'm more then likely going to get that game for myself... although playing games like this one online I am continuously shocked at how many children play these games that are way too young to be exposed to this type of thing...

Basically. You are saying all humans are retarded if they aren't 18+ years of age. And as for the saving the dog over a human thingy. Dogs are always innocent due to limmeted comprehension and cannot sue you for saving their life. I rather let a kid play some intense game than outside shooting up cats with BB guns.
 
Basically. You are saying all humans are retarded if they aren't 18+ years of age.

Have you ever played on Xbox live? They are. At times they aren't much better than the adults, but a great majority of the time, they are far worse. This is speaking as an Xbox live member for years.
 
There is the merit of the masses for being horrified with terrorist activities more so than other violence (Star Wars included), because it is so vividly familiar in the minds of many. You just have to deal with that, and the company had to deal with that and accept the responsibility for how it chose to approach the issue. Most people do not want to see what we have seen (though they have a higher tolerance once it is purely film rather than interactive media) in this game, and there is good reason for it. We can all say, please do not buy the game or skip the scene, that is certainly a valid argument, and always will be. Nevertheless, Infinity Ward is not free from such criticism.

Fine, but people are going to have to deal with the fact that this is legitimate plot for a game, that there will be a game to include it (as MW2 has done), and that lots of people are going to buy it, play it, and not pay any mind to the bitchers and moaners. Those people should go back to bitching about Mortal Kombat II.

The biggest problem I have with it is in consistency. The company takes itself seriously, takes the game seriously, and tries to pawn itself off as giving due respect to the men and women in uniform (even releasing their games on the same day-Veterans Day). Video games become artform when they attach more of a meaning to the product than pure entertainment value. Gamers for one reason or another, have this odd ability to forgo any argument about video game's art when it might make them look bad, but constantly yammer about how it is an artform and how no one can acknowledge it in the mainstream (whether it be an amazing sci-fi plot, thought provoking politics, thought provoking outlook on war, etc etc) when it could stand to benefit them. Once the game is controversial, the message of the game is removed, and the entertainment value promoted. When the game is not controversial, the message of the game and entertainment value are promoted-usually with the dramatic promotion of "and the story line! My god! Breathtaking! This should be a movie! Should be a book!".

Video game to movie is usually as bad as movie to video game. There is certain amount of "art" in video games, it includes the actual art and graphics, the engines, the story lines, etc. And sometimes a game comes a long and can put that all together in an incredible way. But it's always about interacting in that world. MW2 is going through a heavily terrorist driven plot and part of the plot is the infiltration of the terrorist group which eventually does as terrorists do and commits an act of terrorism. It's you in that world, interacting with it, that's a good hunk of the entertainment value. There's nothing wrong with what they put in there, it's just the hypersensitive folk who are trying to make a mountain out of a mole hill.

I can deal with crazy, random acts of violence, but what they did was intentional and to me it comes off as falsified pride in their product. I am also fed up with the gaming community for becoming the same knee-jerk assholes they despised.

What the developer did? Of course that was intentional. You rarely unintentionally make a level, put it in a game, have the game tested, and let it go gold. I don't know what you mean by "falsified pride". They did a really good job this time with graphics, and making a pretty decent story. Game is well too short IMO. One reason it's on the "rent" list and not "buy".
 
Why should they bitch about Mortal Kombat II? Few remember it, and fewer play it. You're reaching backwards, and it is distracting from the point.

There is a problem with including it. They knew there was a problem including it. That is why they changed their mind and included the warning in the first place. Before, it was set to be included in the plot and required playing.

It is not an anthill, it is a legitimate sensitivity, given only a short time ago, our own people feared continuous airport-related attacks. It was heavily ingrained in the peoples' mind, and there is merit in decrying its use in media such as this.

Infinity Ward has highly prided itself on being more than just a mere video game company providing entertaining games. They have constantly yammered about focusing on the memory of the troops who have fought in World War II, constantly prided itself on promoting the virtues of military service and how our freedoms of the innocent are protected (along with the whole American pride message)-and yet, there is that scene, where you play as the CIA agent as terrorist gunning down people in Moscow's airport and the scene is very well scripted and animated with hauntingly real sounds. There is a reason why I have a friend who came in willingly (enthusiastic to try the sequence, because he no longer has access to a 360 or a PS3) and literally got sick to his stomach and stopped playing it. The dude normally doesn't react that way to games, but he felt different about that portion of the game.

And by intentional I'm talking about specifically targeting an emotional response. It's no longer just a game when they try to do that. They were irresponsible with how they carried the game from establishing that theme afterwards. Too little was done with civilians in regard to protecting them. What is going to stick in people's minds is gunning them down.

I feel odd saying that considering just a while ago I thought American was being an oversensitive guy like he usually is.
 
Last edited:
Why should they bitch about Mortal Kombat II? Few remember it, and fewer play it. You're reaching backwards, and it is distracting from the point.

Because the bitchers are bitching about something as equally stupid and the same result will occur.

There is a problem with including it. They knew there was a problem including it. That is why they changed their mind and included the warning in the first place. Before, it was set to be included in the plot and required playing.

They changed it a bit for the oversensitive Sally's who'd get their panties tied up in a knot over it.

It is not an anthill, it is a legitimate sensitivity, given only a short time ago, our own people feared continuous airport-related attacks. It was heavily ingrained in the peoples' mind, and there is merit in decrying its use in media such as this.

OMG! A video game using real life events as plot pieces. Say it's not so!

Infinity Ward has highly prided itself on being more than just a mere video game company providing entertaining games. They have constantly yammered about focusing on the memory of the troops who have fought in World War II, constantly prided itself on promoting the virtues of military service and how our freedoms of the innocent are protected (along with the whole American pride message)-and yet, there is that scene, where you play as the CIA agent as terrorist gunning down people in Moscow's airport and the scene is very well scripted and animated with hauntingly real sounds. There is a reason why I have a friend who came in willingly (enthusiastic to try the sequence, because he no longer has access to a 360 or a PS3) and literally got sick to his stomach and stopped playing it. The dude normally doesn't react that way to games, but he felt different about that portion of the game.

Play Condemned and come back.

Also, your friend is a *****.

And by intentional I'm talking about specifically targeting an emotional response. It's no longer just a game when they try to do that. They were irresponsible with how they carried the game from establishing that theme afterwards. Too little was done with civilians in regard to protecting them. What is going to stick in people's minds is gunning them down.

What...a video game trying to elicit emotional response! That's never been done before ever in a game ever. Not with moral choices with RPGs, not with survival horror, not ever!

And of course they're trying to get an emotional response by the player. It's called immersion. They want to draw you into the world, they want you to feel as if you are part of it, interacting with it.

There's nothing wrong with what Infinity Ward did, nothing at all. If people are too wussy to play it, they can go play with their ball-in-a-cup in the corner. It doesn't mean others won't play it, and given the sales figures of MW2...lots of people are. It's just like Mortal Kombat II. Uptight prudes bitched and bitched and bitched; nothing happened. People played it and enjoyed it and the world kept on turning. Same will happen here.
 
Because the bitchers are bitching about something as equally stupid and the same result will occur.

That was a long time ago. Again, distraction from the point.

They changed it a bit for the oversensitive Sally's who'd get their panties tied up in a knot over it.

And yet it was considered important enough to do it. But, I'm glad you consider most people oversensitive Sally's. Great argument.

OMG! A video game using real life events as plot pieces. Say it's not so!

:roll:

Play Condemned and come back.

Also, your friend is a *****.

I did a bit. He was the one who tried to get me to play more of it. I was busy at the time.

Also, again, nice argument.

What...a video game trying to elicit emotional response! That's never been done before ever in a game ever. Not with moral choices with RPGs, not with survival horror, not ever!

And of course they're trying to get an emotional response by the player. It's called immersion. They want to draw you into the world, they want you to feel as if you are part of it, interacting with it.

There's nothing wrong with what Infinity Ward did, nothing at all. If people are too wussy to play it, they can go play with their ball-in-a-cup in the corner. It doesn't mean others won't play it, and given the sales figures of MW2...lots of people are. It's just like Mortal Kombat II. Uptight prudes bitched and bitched and bitched; nothing happened. People played it and enjoyed it and the world kept on turning. Same will happen here.

They dropped the theme, they didn't continue their moral righteousness with the civilians. Immersion comes with responsible choices, and we should be able to criticize the game not holding itself up to the company's high horse perception.
 
Have you ever played on Xbox live? They are. At times they aren't much better than the adults, but a great majority of the time, they are far worse. This is speaking as an Xbox live member for years.

I'd have to say that age is no factor in determining immaturity based retarded-ness.
 
That was a long time ago. Again, distraction from the point.

Hmmm yes, cause totally history has no value what so ever. It remains a point, no matter how much you'd like it dropped. There was blood in a game, people found it unacceptable, they bitched till they were blue in the face. The blood staid, people played the game, everyone else got over it. Same here. Terrorist level, some find it unacceptable. They will bitch till they are blue in the face. Lots of people will play the game and everyone else will get over it.

And yet it was considered important enough to do it. But, I'm glad you consider most people oversensitive Sally's. Great argument.

It's PC BS, they put it in there to satisfy the whiners and cries. Just more PC crap getting in. And most people aren't oversensitive Sally's. As I said, look at the sales numbers. Most people are playing the game. A few people are bitching like the Sally's they are. They need to change their tampon and move on.

I did a bit. He was the one who tried to get me to play more of it. I was busy at the time.

HAHAHA. Played through Condemned, but got physically sick because of MW2, my assessment of him was dead on.

Also, again, nice argument.

Walks like a duck, quacks like a duck, probably a duck. Sorry if you don't like it.

They dropped the theme, they didn't continue their moral righteousness with the civilians. Immersion comes with responsible choices, and we should be able to criticize the game not holding itself up to the company's high horse perception.

Responsible choices come with immersion!? Some games, sure. But it's not a universal. And in this game, the immersion factor is there as you are supposed to be playing a role in a terrorist group. You're not going to infiltrate a terrorist group and when they run up to do a terrorist act be all like "excuse me governor. I must protest to this current plan. It seems to me that there are a lot of civilians around....". The whole point is that this event causes the major motivation to the remainder of the missions. I don't even know why and how you are bitching about "righteousness" and crap. It's foolishness, you're the type who bitched about the blood in earlier games.

Games have dealt with crap like this on a cyclical basis. There's always something new, and then a group of people who are going to bitch about it. This isn't the first time, it won't be the last time Sally's come out of the woodwork. But it's all going to end the same. No one will care about the dumbass Sally's, and life will go on. The games will accept the new inclusions and other future games will do similar things. That's it. I don't see why people are crying about this, it's a videogame and it's America. You want gaming censored, move to Australia.
 
I'd have to say that age is no factor in determining immaturity based retarded-ness.

One of the big "problems" is anonymity. Penny-Arcade did a comic on it once before.

I found it...but it has swear words so I didn't post it.
 
One of the big "problems" is anonymity. Penny-Arcade did a comic on it once before.

I found it...but it has swear words so I didn't post it.

lol, anonymity does cause some issues...just look at /b/
 
People did get worked up about that, but not as much. There is also a difference between troops battling troops and men gunning down innocent civilians in an airport.
In this game you play as a US operative who is working with the terrorists to gain their trust. There have been plenty of similar games before (like Splinter Cell) and no one cared.

Or for that matter, there are games where you get to play as serial killers, hitmen, etc and gun down random civilians and police officers for money (or just for the thrill0 and no one cares about those either.
 
In this game you play as a US operative who is working with the terrorists to gain their trust. There have been plenty of similar games before (like Splinter Cell) and no one cared.

Or for that matter, there are games where you get to play as serial killers, hitmen, etc and gun down random civilians and police officers for money (or just for the thrill0 and no one cares about those either.

It's a double standard, political correctness, and Parents/Moral Minorities who like to bitch about stupid **** to make their own shortcomings as responsible citizens look less serious.
 
In this game you play as a US operative who is working with the terrorists to gain their trust. There have been plenty of similar games before (like Splinter Cell) and no one cared.

Or for that matter, there are games where you get to play as serial killers, hitmen, etc and gun down random civilians and police officers for money (or just for the thrill0 and no one cares about those either.

Goes to show how decensitized we all are already...
 
Have you ever played on Xbox live? They are. At times they aren't much better than the adults, but a great majority of the time, they are far worse. This is speaking as an Xbox live member for years.

I know what you are talking about. PSN doesn't have as many it seems. Seems the asshats are older guys that just want to be annoying.
 
lol, anonymity does cause some issues...just look at /b/

Then we must ask. Does being an annonymous asshole constitute conditioning towards passiveness to unchecked aggression?
 
Then we must ask. Does being an annonymous asshole constitute conditioning towards passiveness to unchecked aggression?

It conditions towards newfaggotry and magnificent douchebaggery, both of which are equarry dishonorabre.
 
IGN: Modern Warfare 2 Shatters Opening Day Sales

In the first 24 hours, the title has sold approximately 4.7 million copies in North America and the United Kingdom, and generated $310 million in sales, making it the biggest launch in the history of all forms of entertainment.

Well there you have it then. I guess most people don't care that there is a level where you run through an airport killing civilians. People bitched, and people moaned, and everyone else ignored them.

The main problem with MW2 isn't the terrorist level, it's that the game is only bout 5 hours long on single player.
 
ign: Modern warfare 2 shatters opening day sales



well there you have it then. I guess most people don't care that there is a level where you run through an airport killing civilians. People bitched, and people moaned, and everyone else ignored them.

The main problem with mw2 isn't the terrorist level, it's that the game is only bout 5 hours long on single player.

and no co-op! Ggaaahhh!!!
 
IGN: Modern Warfare 2 Shatters Opening Day Sales



Well there you have it then. I guess most people don't care that there is a level where you run through an airport killing civilians. People bitched, and people moaned, and everyone else ignored them.

The main problem with MW2 isn't the terrorist level, it's that the game is only bout 5 hours long on single player.

Ya, people don't buy COD games for the single player.

It's ALL ABOUT the multiplayer. Hell, if you're good enough and on a team, you can potentially get sponsored to play the game.
 
and no co-op! Ggaaahhh!!!

Well there's a different co-op thing. There are a lot of co-op missions, but they run parallel to the single player missions. So it's not like you play single player as co-op; but there is an entire co-op set of missions as well, including some that you wouldn't have seen in the single player.
 
Well there's a different co-op thing. There are a lot of co-op missions, but they run parallel to the single player missions. So it's not like you play single player as co-op; but there is an entire co-op set of missions as well, including some that you wouldn't have seen in the single player.

The secial ops missions are hella fun. Ive been playing the snow mobile race and air gunner missions over and over with my lil bros and friends.
 
Well there's a different co-op thing. There are a lot of co-op missions, but they run parallel to the single player missions. So it's not like you play single player as co-op; but there is an entire co-op set of missions as well, including some that you wouldn't have seen in the single player.

yeah but it's not the same as CoD 4 :(
 
Back
Top Bottom