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Disney closes LucasArts.

Grim Fandango certainly surpasses mere decency. But my point was that it was the last of LucasArt's decent games. For reference, The Dig was merely decent. Grim Fangando is perhaps the greatest game of all time. Then, after that, nothing from LucasArts except a string of cynical Star Wars tie-in games.

I had to actually look up "Grim Fandango" to even find out what you were talking about. From what I saw...meh.
 
I had to actually look up "Grim Fandango" to even find out what you were talking about. From what I saw...meh.

I keep telling people the same thing about those mooseart and beet hoven guys
 
I can and did. Lucas arts made some great games, they were called adventure games. The star wars license might have sold well but the star wars games uniformly suck. Stars Wars was an ok movie, nothing great. The games are just more of the same boring pulp scifi.

Utter tripe. Dark Forces, Jedi Knight, X-Wing, Tie Fighter, X-Wing vs. Tie Fight, Rebel Assault, etc. all fantastic. Knights of the Old Republic were some of the best Western Style RPGs ever.

Their MMOGS left a lot to be desired, particularly this last one. But that's about it.
 
I had to actually look up "Grim Fandango" to even find out what you were talking about. From what I saw...meh.

It was a lot of fun, good adventure type game; but I would rank the X-Wing, Tie Fighter, Dark Forces, Jedi Knight, Knights of the Old Republic, and Sam and Max franchises above it.
 
Utter tripe. Dark Forces, Jedi Knight, X-Wing, Tie Fighter, X-Wing vs. Tie Fight, Rebel Assault, etc. all fantastic. Knights of the Old Republic were some of the best Western Style RPGs ever.

Their MMOGS left a lot to be desired, particularly this last one. But that's about it.
I am sure they are some of the "best western style RPGs.". And that's the problem. Even the best manure is still ****.
 
It was a lot of fun, good adventure type game; but I would rank the X-Wing, Tie Fighter, Dark Forces, Jedi Knight, Knights of the Old Republic, and Sam and Max franchises above it.

Sam and max hit the road was a great game, arguably better than Grim. The rest of the franchise was kind of a bust. It's partially a problem with the episodic format and partially just that the telltale writers arent funny.

As for the other star wars games you mention, there is no comparison whatsoever. All star wars tie-ins suck.
 
I am sure they are some of the "best western style RPGs.". And that's the problem. Even the best manure is still ****.

Yes, but the RPG genre is diverse and has offered up the best games in gaming history, along side the platform genre. So being the best of the Western style RPGs is being on the top of a wealth of creativity, entertainment, well established and loved IPs, and some of the most profitable games ever made.
 
Sam and max hit the road was a great game, arguably better than Grim. The rest of the franchise was kind of a bust. As for the other star wars games you mention, there is no comparison whatsoever. All star wars tie-ins suck.

you're welcome to your opinion; it's wrong, but hey it's America so you are free to be wrong.
 
you're welcome to your opinion; it's wrong, but hey it's America so you are free to be wrong.

Star Wars sucks, that's not an opinion, it's a fact. :shrug:
 
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If by fact you mean "outright lie"

The series, and I'm talking about the original movie trilogy, doesn't even work as science fiction. It's dumbed down space opera. So derivative video games based on an artistically deficient original have nothing to offer in terms of artistic merit. Comparing Star Wars video games to Grim Fandango is a travesty. Grim Fandango is an order of magnitude smarter and more entertaining the the Star Wars movies, and the Star Wars video games can't even be mentioned in the same breath they are so far beneath Grim.
 
Star Wars sucks, that's not an opinion, it's a fact. :shrug:

Say that at a Star Wars fan club and they will go Boba Fett on your ass. Disintegration and the whole nine.
 
Nope, they haven't.

I'd say several, but not dozens.

Money island, KOTOR series , battlefront, jedi knight, rie/xing series series off the top of my head.

Edit: Another things I liked about lucas arts is that their platforming games were usually pretty challenging. Unlike Stupid mario and donkey moron country and other garbage that people think/thought were awesome games.
 
I'd say several, but not dozens.

Money island, KOTOR series , battlefront, jedi knight, rie/xing series series off the top of my head.

Edit: Another things I liked about lucas arts is that their platforming games were usually pretty challenging. Unlike Stupid mario and donkey moron country and other garbage that people think/thought were awesome games.

The first three Monkey Island games came before Grim Fandango, and Monkey Island 4 sucked. Also, all Star Wars games suck.
 
You should have just said that in your first post, save everyone the time of teaching pigs to sing.

I think it's hilarious that all the Star Wars fanboys are acting like I'm the philistine. The Star Wars movies are mediocre in their best moments, and all the little video game tie-ins are just cynical commercialized crap.
 
I think it's hilarious that all the Star Wars fanboys are acting like I'm the philistine. The Star Wars movies are mediocre in their best moments, and all the little video game tie-ins are just cynical commercialized crap.

The reality is if you think all the star wars games are crap, you know nothing about video games. I couldn't care less about your day job as a movie critic, but you clearly know nada about games.
 
The reality is if you think all the star wars games are crap, you know nothing about video games. I couldn't care less about your day job as a movie critic, but you clearly know nada about games.

All Star Wars games are crap. I am a connoisseur of video games. Not just any mindless shoot-em-up with light sabers and Boba Fett will catch my interest. I judge a game by its intelligence, storytelling, creativity, humor, and design. When done well games can be art, like Grim Fandango, capturing all of these qualities and presenting a truly entertaining and innovative experience. When done poorly, games are nothing more than derivative dreck for the easy-to-please fanboys, like whatever latest Star Wars game is called.
 
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All Star Wars games are crap. I am a connoisseur of video games.

Nope. I'd wager closer to poser than connoisseur . You could argue that GF is garbage because : it's stupidly easy, there is no action and it's all clicking nonsense that a monkey strapped to a computer could manage to get through the entire game, People who play games like battlefront aren't looking for humor, by the way, and most gamers aren't either, rather interested in things like control/immersion/replayability/graphics/sound etc.. By the way, what exactly is "intelligent" about GF?
 
Nope. I'd wager closer to poser than connoisseur . You could argue that GF is garbage because : it's stupidly easy, there is no action and it's all clicking nonsense that a monkey strapped to a computer could manage to get through the entire game, People who play games like battlefront aren't looking for humor, by the way, and most gamers aren't either, rather interested in things like control/immersion/replayability/graphics/sound etc.. By the way, what exactly is "intelligent" about GF?

The writing of Grim Fandango is smart, the writing for the Star Wars franchise in general is dull. The writing in Grim Fandango is tight, literate, well-researched, and funny. The scope of the story is vast and exotic yet timeless; it's a romance without being sappy, it's dark without being nihilistic, it's a comedy without being too goofy. The balance struck between light humor and the macabre is an amazing feat in itself. There is violence in Grim Fandango but it isn't gratuitous, it advances the story. The characters are charming and memorable. The emotion is real. The puzzles are brilliant. The design is elegant, the inventory in particular. The music is catchy and fitting for the noir setting. The visuals are sumptuous, colorful. My only gripe is that I'd prefer if it had been hand-drawn, but the 3-D is symptomatic of the problem with video games in general-- the lowest common denominator "gamers" are more interested in polygons than real quality.

I'm not interested in "gamers," never have been. So I freely admit that my opinions on games are not going to get much traction with the gamers playing halo on their xbox between bong rips. I like to challenge my mind with puzzles, and enjoy a humor and art in my games. It's a cerebral pleasure.
 
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The writing of Grim Fandango is smart, the writing for the Star Wars franchise in general is dull. The writing in Grim Fandango is tight, literate, well-researched, and funny. The scope of the story is vast and exotic yet timeless; it's a romance without being sappy, it's dark without being nihilistic, it's a comedy without being too goofy. The balance struck between light humor and the macabre is an amazing feat in itself. There is violence in Grim Fandango but it isn't gratuitous, it advances the story. The characters are charming and memorable. The emotion is real. The puzzles are brilliant. The design is elegant, the inventory in particular. The music is catchy and fitting for the noir setting. The visuals are sumptuous, colorful. My only gripe is that I'd prefer if it had been hand-drawn, but the 3-D is symptomatic of the problem with video games in general-- the lowest common denominator "gamers" are more interested in polygons than real quality.

I'm not interested in "gamers," never have been. So I freely admit that my opinions on games are not going to get much traction with the gamers playing halo on their xbox between bong rips. I like to challenge my mind with puzzles, and enjoy a humor and art in my games. It's a cerebral pleasure.



What a bunch of verbal masturbation. Was it good for you?

The game is so stupid and easy a chimp could complete it. it has no replayability whatsoever. The characters are stupid, forgettable props and not even remotely believable. The puzzles are illogical, simplistic and often little more than trial and error. There is no strategy or skill required in the entire game, makiing it about as interactive as your average screensaver. I could go on.

There is a reason why there are different genres of games, because people play them with different tastes and desires. How creative can a simulator game be when the entire premise is copying something with as high fidelity as possible, for instance? You should avoid not just gamers, but games in general, as books are far cheaper way to get what you so desire or rate highly in video games.
 
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