- Joined
- Mar 11, 2006
- Messages
- 38,902
- Reaction score
- 14,235
- Location
- Denmark
- Gender
- Male
- Political Leaning
- Centrist
I actually enjoyed PVP battlegrounds, I was just so sick of Huttball since there were so many more Imperials. I wish SWTOR had better world PVP, that the planets weren't so segregated and that you actually had reason to go back to other planets regularly, rather than being done with them after their level range with one set of call back quests.
I loved the content, the voice acting, the leveling and questing quite a bit. Once I hit max level though, if it wasn't raid day my choice was repetitive dailies or an alt.
Still a good game, if it were fully free I'd go back and play every class for the story, but as it stands my account is Free to Play and stuck w/ 2 character slots.
I played Everquest for 10 years and changed to SWTOR when it came out and still play it.
New expansion coming soon in SWTOR and there has been tons of changes to PVP and more to come. One of the main changes is that new content will push you to revisit lower level planets (places you have been before) to accomplish different goals.
The problem with open PVP events in SWTOR was that it had to be arranged on the server (unless a PVP server of course) in prearranged areas at prearranged times. And the actual place they put in to be an open PVP area could not handle it.. the graphics were too intensive so lots of people lagged out. Now saying that, they have since hence replaced the area with more warzones, and the area in question Illum, is now part of an event going on where there is open PVP. Rumor has it they will put in a new optimized PVP planet for open world PVP... but as a PVE person.. PVP SUCKS!
Also since they changed how servers worked.. before you had one zone per server, which meant there was ghost servers basically as we all were spread out all over the place... but now they have consolidated servers and added instancing per zone when you reach a pre-determined number (normally between 50 to 100 per instance). This has helped a lot.. there are actually several instances of pretty much all planets now at prime time. It has also helped server populations massively... although as usual it is always tanks or healers that are lacking for group content .. that is not something Bioware can fix.